Why would I do that if I could just talk to the bartender to heal back up? It's unnecessary!Īfter dying several times, it occurred to me that healing during battle is rare and small, maybe 1-4 HP at a time. When I first played Griftlands, I was hesitant to ever get defense cards. The Best Offense is Being Alive to Use It (Note that this is in all characters' stories, I'm just using Sal's deck as an example) Small decisions like that can affect the rest of the game moving forward. if you have a deck that inflicts a lot of Bleed, don't pick the graft that gives you an action in exchange for removing all of the opponent's bleed every turn. If you choose a Dominance centered deck, then you should pick up more Hostility (red) cards.
For example, if you chose a Combo centered deck, you should get a lot of cards to either build your Combo or "Finishers" to spend it. When you start Sal's story, you'll note that Sal's Blades and Sal's Instincts force a choice on you the former, do something with Combo or Bleed, and the latter, do something with Influence or Dominance.įocusing your deck will most likely involve taking that decision and running with it, making decisions later on to build off from it. Again, comment section.įocus Your Decks (and everything around them)
I am relatively good at the game, I have 100% on all the characters and have gotten most of the achievements, but I'm not gonna say that I'm the best of the best at it. Note that I'm an idiot, so people in the comment section will either point out things I got wrong or give more tips! Title says all! I had never played a Deck-Builder game (like Slay the Spire) until this game, so here's some tips I found out through too long of playing.